Click on any title to expand the category and view all events.
Murder Mystery
Friday, 7 PM – 9 PM | Welles Brown Room
Murder Mystery Team
Septimus and Winona Uno are the founders and owners of the massively successful Uno Company, which created the famous card game Uno. But when Grandpa Septimus’s will calls for an Uno battle for inheritance of the company, his descendants must battle it out to take it all. Things heat up and a break is called, but wait… where’s Grandma Winona??
Play detective, interrogate the suspects, analyze the evidence, and piece together the murder in this interactive experience!
Tarot Readings
Saturday, 5 PM – 7PM | Feldman Ballroom
Claire Syverson
Need some life guidance? Concerned about the impending doom of the future? Looking for relationship advice? Just want to look at the pretty art on the cards? Take a look into your soul and reveal your fate in these tarot card readings.
UNO Tournament
Saturday, 7 PM – 9 PM | Feldman Ballroom
SIMCON Staff
UNO Tournament: Demolish the competition in this game of ultimate skill! Winner will receive a gift card and a copy of UNO Flip.
Root Tournament
Sunday, 1 PM – 5 PM | Douglass 403
Jianhao (Paul) Gao
Play the charming asymmetric wargame Root, using tournament rules. Prizes include: Root Hirelings Packs, and the Root Landmark Pack.
Mini-Painting 101
Sunday, 2 PM – 5 PM | Hawkins-Carlson Room
Towers & Tabletops
Join Towers & Tabletops for Mini-Painting 101! Come learn the joys of painting and leave with your very own mini.
Witch’s Bookcase
Friday, Saturday, Sunday, all times | Feldman Ballroom
Certainly Something Creations
Oh No! You and your gang of friends were out walking in the woods when you fell afoul of the local witch! Can you solve the puzzles and clues she has left you in her cottage to escape?!
This is an escape room style game for 1-3 players where everything you need can be found on a single bookshelf. Prizes will be awarded for the group with the fastest time.
Play To Win! Stamp Swap
Friday, 7 PM – 9 PM | Feldman Ballroom
SIMCON Staff
Designer Paul Salomon (Honey Buzz, Genotype) brings stamp collecting to life on tabletops in Stamp Swap! Draft from a public pool of face-down and face-up tiles (along with some bonus cards), then simultaneously divide them into 2 groups. You will select one group from another player and keep the group of yours that isn’t selected. Organize your growing collection each round and score 1 of 4 goals–choose wisely, as you can’t score that goal again.
Blood on the Clocktower
Friday, 9 PM – 12 AM | Douglass 403
Rachel Zelasky
A social deduction game, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village. We will be playing the “Trouble Brewing” script, which is great for new and experienced players alike!
Blood on the Clocktower
Saturday, 10 AM – 12 PM | Douglass 403
Davin Roland
Blood On The Clocktower is a social deduction game with similar core rules to Mafia, but with a twist. Every player has a unique ability and role to play. And in Blood On The Clocktower, death is not the end. Dead players may still talk freely and have one final vote. Can you find the demon in time?
Made in Rochester! The Wanderer Card Game
Saturday, 11 AM – 1 PM | Feldman Ballroom
Adam Gogolski
The Wanderer is an interactive strategy card game for up to 6 players, where you are the emissary of a higher power representing the likes of Time, Fortune, and War. There are 16 emissaries in total, but only 6 are used in any given game, which means an almost unlimited number of new game combinations!
The core mechanic is simple: craft Intrigues (3-card runs or sets) out of Maiden, Magician, or Horseman Intrigue cards which you can imbue with special properties and activate to reduce your opponents’ score. Intrigue cards are either light suited (for emissaries such as Insight, Will, and Alchemy), or dark suited (for emissaries like the Wolf, Secrets, and Magnetism).
The fun ramps up as you discover how different emissaries work together, and you figure out your favorite Intrigue strategy. Are you a healer, a charmer, a warrior or something else? Will you imprison the Wanderer to keep him from your enemies, or allow him to roam the world as he pleases? Along the way, you’ll test your opponent’s psychic ability, steal control of the Wanderer, and weigh your options carefully in a game where every choice has lasting consequences.
The Wanderer is a grand game with a tiny footprint — no meeples, tokens, or mats… but don’t be deceived by its simplicity. You’ll explore a rich, esoteric game world with an endless number of card combinations that’s sure to make it a game night favorite!
Learn to Play! Return to Dark Tower
Saturday, 11 AM – 3 PM | Feldman Ballroom
David Kendig
“Long ago, the sorcerer-king Azkol built a Tower at the crossroads of the Four Kingdoms. Behind its ebon walls, he practiced dark sorcery in his search for power. It grows in power, spreading corruption and calling forth wicked creatures from afar. This foe cannot be defeated alone. The heroes of the Four Kingdoms must unite and return to the Tower.” Return to Dark Tower is a co-op board game for 1-4 players. This play session is focused on learning the game mechanics for new players. If there is high demand, I ask that people are willing to swap out so as many people can get a chance to play the game during this demo.
Play To Win! Two Castles
Saturday, 12 PM – 2 PM | Feldman Ballroom
SIMCON Staff
Between Two Castles Essential Edition is a competitive drafting, tile-placement game for 1-8 players designed by Ben Rosset and Matthew O’Malley. It plays in about 45-60 minutes.
The king demands a castle! You are a world-renowned master builder who has been asked by the king to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and partnership skills be enough to design the most impressive castles in the world?
Root Hypercube
Saturday, 2 PM – 6 PM | Feldman Ballroom
Lila Voytek
Playing the board game Root on the fanmade hypercube map for 5-7 players. This event is not for the faint of heart or people new to Root. This will be very experimental and silly.
Imperial 2030
Saturday, 2 PM – 4 PM | Feldman Ballroom
Donald glance
Simulates big money influencing global politics. Plays like a cross between monopoly and risk.
Play To Win! Rolling Realms
Saturday, 3 PM – 5 PM | Feldman Ballroom
SIMCON Staff
In Rolling Realms, players compete to earn the most stars over 3 rounds in a series of minigames (there are 11 different “realms” included in the game). This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.
Blood on the Clocktower
Saturday, 7 PM – 9PM | Douglass 403
Rob VanDyke
Curious about Blood on the Clocktower, the BEST social deception game out there, but haven’t had an opportunity to sink your teeth in? Join us for a beginner-friendly game (or more) of Trouble Brewing, BOTC’s beginner script of roles. If you’d especially like to be an evil player (or you don’t feel comfortable being evil) just contact me.
Witch Hunt
Saturday, 9 PM – 12 AM | Douglass 403
Claire Syverson
A coven of witches has been discovered in your village! Use your investigative skills to uncover and take out the witches in this large-group social deduction game.
Learn to Play! Bomb Busters
Saturday, 10 PM – 12 AM | Douglass 401
Jianhao (Paul) Gao
To clear the bomb, you need to collaborate with your team of bomb disposal experts! Using the wires on the tile holder in front of you, try and figure out your teammates’ wires. Find and cut identical wires, but watch out, if you cut a red wire: BOOM! Use your equipment wisely to meet the varied challenges which get harder and harder. Tick tock tick tock… Will you figure it out before it’s too late?
Mistborn: The Deckbuilding Game
Sunday, 1 PM – 3 PM | Feldman Ballroom
Ashlyn Brown
Play “Mistborn: The Deckbuilding Game”! New players welcome.
Blood on the Clocktower
Sunday, 6 PM – 10 PM | Douglass 403
Jianhao (Paul) Gao
A social deduction game, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village. We will be playing the “Trouble Brewing” script, which is great for new and experienced players alike!
Made in Rochester! The Wanderer Card Game
Saturday, 11 AM – 1 PM | Feldman Ballroom
Adam Gogolski
The Wanderer is an interactive strategy card game for up to 6 players, where you are the emissary of a higher power representing the likes of Time, Fortune, and War. There are 16 emissaries in total, but only 6 are used in any given game, which means an almost unlimited number of new game combinations!
The core mechanic is simple: craft Intrigues (3-card runs or sets) out of Maiden, Magician, or Horseman Intrigue cards which you can imbue with special properties and activate to reduce your opponents’ score. Intrigue cards are either light suited (for emissaries such as Insight, Will, and Alchemy), or dark suited (for emissaries like the Wolf, Secrets, and Magnetism).
The fun ramps up as you discover how different emissaries work together, and you figure out your favorite Intrigue strategy. Are you a healer, a charmer, a warrior or something else? Will you imprison the Wanderer to keep him from your enemies, or allow him to roam the world as he pleases? Along the way, you’ll test your opponent’s psychic ability, steal control of the Wanderer, and weigh your options carefully in a game where every choice has lasting consequences.
The Wanderer is a grand game with a tiny footprint — no meeples, tokens, or mats… but don’t be deceived by its simplicity. You’ll explore a rich, esoteric game world with an endless number of card combinations that’s sure to make it a game night favorite!
Learn to Play! Wings of Glory
Friday, 6 PM – 10 PM | Feldman Ballroom
LingSter Games
Wings of Glory is an easy, fun to play, fast and furious system which you will be able to start playing minutes after opening the box! Innovative game mechanics encompass planes with very different flight capabilities and firepower, while still keeping the flow of the combat simple and fun. This is the WW1 version
The Odyssey 350
Saturday, 11 AM – 5 PM | Feldman Ballroom
LingSter Games
The Odyssey 350 (OD350) is a hex-map conversion of the popular 350 rules for Alpha Strike competition.
Players build 350 point force lists from which they deploy 250pt of units for different scenarios.
Battletech Grinder
Saturday, 6 PM – 10 PM | Feldman Ballroom
LingSter Games
The Battletech Grinder is a casual event great for all ability levels where players only pilot one mech at a time. The general idea of the Grinder is that players start with a simple, small mech that uses basic weapons and rules. When they die they get a bigger, better mech as it were that has slightly more complicated weapons and rules. This way new players are introduced to the vast rules of tabletop Battletech over time.
Warhammer Trivia
Saturday, 6 PM – 7 PM | Douglass 403
Sarah (Xifan) O’Conner
Trivia from around the worlds of 40k, Fantasy, and AoS! Prove your knowledge of lore to gain admission to the Black Library and/or the Tower of Hoeth!
Warhammer Old World Tournament
Sunday, 10 AM – 6 PM | Feldman Ballroom
Boldo’s Armory
This is a 2000pt tournament for Old World. Players can use any list in Forces of Fantasy, ravaging Hordes, Legacy armies, or Arcane Journals. The following rules apply. No character more than 450pts, no more than 3 of any unit, and only one level 3 or higher spell caster.
Battletech Salvage FFA Event
Sunday, 2 PM – 6 PM | Feldman Ballroom
LingSter Games
Compete for Battletech salvage rights in free-for-all arena combat! Each player receives two salvage boxes from which they select a mech to use in a battle, with the other going into the prize pool for their match. First place in each match gets first pick from the prize pool!
Everyone goes home with 2 mechs, with the winner of each match getting a bonus mech!
The Chambers of Ordo Eclipticus – BX D&D
Friday, 6 PM – 9 PM | Douglass 420
Gabi Jackel-Dewhurst
The prince has always been inquisitive, but after a series of increasingly late nights in his study, he has disappeared altogether. It seems he has become obsessed with the moon. A rumor has spread through court: he has gone to seek the forbidden knowledge of Ordo Eclipticus.
This is a “noble funnel” dungeon adventure in B/X D&D. Like a peasant funnel, each player controls a handful of civilians unskilled at adventuring. In this case, you are society’s blue-blooded elite, not the unwashed masses, but rest assured, you are no better prepared for the mysteries of the Chambers.
No prior experience with RPGs is needed!
The Shadow King’s Lost Heir – Intro Dungeon Crawl for Mork Borg (16+)
Friday, 7 PM – 10 PM | Douglass 302
John Madigan
You face execution for heretical theft but a masked Seer, a Courtier of the Shadow King, offered you a chance at life. The King’s one true heir, his son Aldon, is missing. Without an heir the Shadow King will eventually be forced to hand his crown to his imbecile brother. Get him back discreetly and wealth, life and freedom will be yours. It’s believed Aldon is imprisoned in an infamous underground locale, a place no free man would willingly go, a place called The Accursed Den.
Danger in the Air! – Intro to Dungeon Crawl Classics
Friday, 7 PM – 11 PM | Douglass 420
Brian Escobar
Three days ago a farmer’s field and sheep were splattered with blobs of curious translucent material with the consistency of raw steak. He found a golden ring and three odd silver coins in two of the blobs. Other strange rumors are spreading.
This morning, a gargantuan creature hangs in the air, slowly drifting on the breeze. It resembles a titanic jellyfish crossed with an immense butterfly. A nest of pale tendrils trail across the ground carving grooves into the earth as it moves.
A few villagers decide to take a closer look…
You each play four level 0 peasants with different occupations, from radish farmers to astrologers. With the tools of your trade you venture into incredible danger. Any who make it through alive, reach level 1 and gain a class, becoming an adventurer!
C2 The Ghost Tower of Inverness – AD&D 1e
Friday, 8 PM – 12 AM | Douglass 404
Jason Smith
Come play this “gem” of an Old School D&D module from the heyday of TSR! Beginners and experienced players are welcome. Pre-generated characters provided.
Companion’s Tale: Diaspora
Friday, 9 PM – 12 AM | Douglass 307 & 308
Sophia King & Lara Stroud
Companion’s Tale is a collaborative storytelling and map-making game. The players take on the roles of Companions and tell the story of their hero while building the world around them. Create the Hero’s journey and learn: Who is your hero?
In this session we will start as one group and eventually split into two games running in tandem, telling the story of a people torn apart. No materials, prep, or experience necessary, just come prepared to tell a story!
Menagerie at Sea
Sunday, 11 AM – 2 PM | Douglass 307
Kylie Stives
Using the Realms of Pugmire system, play as a motley crew of pirates! Engage in ship combat as you try to reclaim your stolen treasure from a rival crew of pirates.
Will have two pre-made characters for each animal family: dogs, cats, rodents (mouse and rat), lizards (snake and turtle), birds (parrot and crow). We will be using UNO cards for initiative (normally, 52-card are used for this system). Family-friendly game.
3:10 to Borghold – An Introductory Heist for Cy_Borg (16+)
Saturday, 11 AM – 2 PM | Douglass 308
John Madigan
“Time for some thrilling heroics.” – Fase, Discharged Corp Killer
An anonymous in-between contacts the PCs with a job offer. Infiltrate a prison train on its route to Borghold and extract-or kill-a high-risk target by the name of Cassian Benarte.
Note: This game is for players 16+
Of Sorrow and Clay – Call of Cthulhu
Saturday, 12 PM – 4 PM | Douglass 403
David Schneider
Of Sorrow & Clay delves deep into the history of an old Moonshiner, Carson Taft, and his family. Carson himself has now been missing a good few days, and Jack has gathered you all, Carson’s family and friends, to help search the dark woods in hopes of finding the old fool.
EX1 Dungeonland – AD&D 1e
Saturday, 1 PM – 5 PM | Douglass 302
Jason Smith
Come play an old school D&D adventure written by Gary Gygax himself! No experience needed and pre-generated characters will be provided. Dungeonland is a mad cap place that Gary used to love springing on unsuspecting players. Will you survive your visit to this crazy realm?
The Wailing Well – An Introductory Adventure for Mork Borg (16+)
Saturday, 2 PM – 5 PM | Douglass 420
John Madigan
Deep in Sarkash, where the trees creak and groan, And graveyards and tombs in the warm earth are sown, And spirits and monsters alike feel at home, Waits a nightmarish well built of blood and stone.
Note: The game is for players 16+.
Total Fiasco
Saturday, 2 PM – 6 PM | Douglass 307
Bill Horst-Kotter
Fiasco is a GM-less open shot RPG where the characters have high ambition and low impulse control. Difference between Fiasco and other RPGs is it is heavy on role and light on roll. Players will pick one of the four scenarios and build a relationship between them.
Here is My Power Button RPG
Saturday, 3 PM – 7 PM | Douglass 404 and 407
Charlotte Caldwell and Liam Hainsworth
A new research project has been initiated, recruiting a consumer focus group and following them as they interact with an assigned AI. The project’s AI consist of cutting edge technology designed to grow and respond both through interactions with their
matched consumer and their peer enrichment group.
Here is My Power Button is a semi-structured LARP game, where players are placed into consumer-AI pairs. Over the course of the game you will explore themes of wonder, loss, shared discovery, and the nature of sentience – growing your relationship with each other while also growing yourself. This game is for you if you are interested in dice-less collaborative storytelling, science, philosophy, or if you have ever wondered what it means to be human. No LARP experience required, just bring your enthusiasm.
Exit 23 [East Texas University]
Saturday, 4 PM – 8 PM | Douglass 308
Mike Sprague
Caught in an unseasonable blizzard, the students are fortunate enough to make it to a Rest Stop along the freeway. You have warmth, some food, and companionship while awaiting the snow plows. But something else is also at the rest stop … and it’s not looking for any of those things.
Players take on the role of students in this Savage Worlds ETU adventure.
Uptown Saturday Night
Sunday, 4 PM – 8 PM | Douglass 302
Wayne Brown
A group of friends attend an after hours club at the Black Hole Lounge orbiting Europa.
Lucky Flight Takedown – An Introductory Heist for Cy_Borg (16+)
Sunday, 5 PM – 8 PM | Douglass 307
John Madigan
The PCs are approached by Charlie Sand, a struggling salaryman with
a surprising sense of community spirit. His neighborhood on the
Ports/Bigmosse border has been manipulated into debilitating debt to the Lucky Flight Casino. Pleading and talks have led nowhere, so now he needs the help of extralegal troubleshooters to destroy any record
of debt and possibly shut down the casino permanently.
Note: This game is for players 16+.
Sun Dome
Saturday, 5 PM – 9 PM | Feldman Ballroom
Wayne Brown
You are on Venus trying to find your way to a Sundome
Want to create a character? Stop by and see Wayne at the Astronomicon table at any point during the convention
ST1 Up the Garden Path – AD&D 1e
Saturday, 6 PM – 10 PM | Douglass 302
Jason Smith
ST1 – Up the Garden Path is one of the rarest D&D modules out there! It was written by the UK branch of TSR specifically for the 1986 National Garden Festival in Stoke-on-Trent, England as a promotional item. The adventure puts the characters (pre-gens supplied by me) into a pocket dimension that parallels our own world and is superimposed on the garden festival environs. This world is based on “improbability” and is rife with bad puns and hijinks. No experience necessary!
The Guardians of the Holy Grail
Saturday, 7 PM – 12 AM | Douglass 404
Alex Chatterjee
A king lingers on the edge of death. A knight walks a path unseen. A question remains unanswered. The Holy Grail, long sought after, now waits in silence. Called by Merlin himself, a select few are chosen to investigate the past—where myth and reality blur, where choices long made still whisper for resolution. Through forces beyond mortal understanding, they must relive the journey of a man who should have become legend, tracing his steps to uncover where fate fractured. However, the past is not always willing to be rewritten, and some truths are meant to stay buried.
Charm Mart One Shot
Saturday, 8 PM – 11 PM | Douglass 407
Jade Selch
Working at Charm Mart, the one-stop-shop for all Wizardly needs, is never easy, and amidst union negotiations, the employee team is just hoping for one day to go by without a major issue. Play as incredibly mediocre practitioners of the forbidden arts in this homebrew ttrpg system.
The Corridor
Saturday, 8 PM – 12 AM | Douglass 307
Bill Horst-Kotter
Welcome to The Corridor. A long twisting corridor of all white walls with buzzing fluorescent lights overhead. All the signs are written in a language you have never seen. You open a door and…..will you get back to the world you know?
Mimic Madness
Sunday, 10 AM – 1 PM | Douglass 404
Stuart T. Farrell
As you wake, you find yourself in a tavern. That in itself is not unusual.several things are however: * Aside from those at your table, who look as if they woke up themselves, there is no one in the room * There are several doors * you don’t remember ever setting foot into this place Before you have a chance to ponder your situation …….
Babbling Stream
Sunday, 12 PM – 1 PM | Douglass 407
Lila Voytek
Description of the game: “Babbling Stream is a game of communication between people that share very few known words. Using only 10 pictographs (the numbered Uno cards), two people groups will try to communicate important cultural needs. It may be tricky, it may be frustrating, but by the game’s end you will have told a story of what happens when we really try to talk to each other.”
The Godfeather: Be Birds, Do Crimes
Sunday, 12 PM – 4 PM | Douglass 302
Maegan Fish
Running a heist at the behest of one of the local mafia bosses is no laughing matter – getting your score could have big payoffs, but any slip-up could lead to your goose being cooked. Or pigeon, as it were, if you’re employed by The Nest, the pigeon mafia of New York. Your task: infiltrate Billy the Gull’s headquarters and steal back control of their illicit stash of contraband french fries. Be careful not to slip up, though. The future of Central Park could be at stake.
Pigeon’s Eleven is a fast-paced, narrative game in the fate system. Open to beginners, but be prepared to bring a full set of dice with you to session. If you’re interested, we’re gonna make you an offer you can’t refuse: be birds. do crimes.
Pilgrimage of Peace
Sunday, 2 PM – 6 PM | Douglass 420
Lee Block
Today is the tenth annual Peace Day, the anniversary of the end of the war between the six nations of the Continent. You have been chosen as the representative of your nation for the Pilgrimage of Peace, bringing a dragon’s egg from one end of the continent to the other. It should only take three days. But peace is not so easily kept, and more awaits on the Pilgrimage than any of you could know…
A Dungeon out of Time
Sunday, 3 PM – 6 PM | Douglass 407
Ryan Huber
A classic fantasy dungeon crawl in a homebrew system inspired by older editions of D&D. A new mysterious structure has appeared, and your band of adventurers has been summoned to investigate! Rules and pre-generated characters will be provided.
Death of a Duke – Unknown Armies
Sunday, 4 PM – 8 PM | Douglass 404
Gabi Jackel-Dewhurst
In an out-of-the way, suburban hospice home, an infamous player in the so-called “occult underground” lays on his deathbed, poised to take untold forbidden knowledge with him to his grave. Inevitably, weirdo magicians and estranged family converge on him at this final hour, with inevitably disastrous results.
Unknown Armies is an occult horror RPG; subject matter that may arise in this scenario include depictions of death and end of life medical care and self harm. This is a roleplay-oriented scenario and conflict of various kinds between player characters is likely.
Players don’t need any prior experience with TTRPGs.
Thirsty Sword Lesbians
Sunday, 6 PM – 10 PM | Douglass 308
Charlotte Caldwell
The Highballers Casino is hosting its yearly gala, and rumors are swirling that Marjorie Sterling, heiress to the prodigious Sterling fortune, is going to be in attendance wearing a necklace inset with the famed Carbana Emeralds. An opportunity like that can mean only one thing: time to get a group together, and get ready for the heist of your lives.
Thirsty Sword Lesbians is a Powered by the Apocalypse game focused on larger than life scenes, madcap plans, and of course…a sweeping romance amongst the thievery. For fans of lesbians, heist movies and Cate Blanchett in Ocean’s Eight, grab your two d6s and get ready to hit the jackpot.
Planechase Commander
Friday, 7 PM – 11 PM | Douglass 401
Jakob Riches
Planechase Commander: Come play casual Commander while the whole room travels through the multiverse together using Planechase!
Pauper Tournament
Saturday, 12 PM – 4 PM | Douglass 401
Ryan Zorzi
Pauper Tournament: Play Magic: the Gathering in the strategy-rich Pauper format. Proxies allowed, prize support provided.
Wacky Draft
Saturday, 4 PM – 8 PM | Feldman Ballroom
Boldo
This is a Magic the Gathering booster draft event. No additional cost is charged for this. Players need to show up with any 3 booster packs. The packs must have at least 12 cards in them but may be from any set. Players will then draft from the packs presented and play a 3 round event with prizes.
Box Draft
Saturday, 8 PM – 11 PM | Feldman Ballroom
Boldo
Magic has been out for a very long time. It was designed to get your money. Box draft is free. Boldo’s has a box which holds cards from this very long time. They are in no order. You will put some of these cards into an order following drafting procedures of Boldo’s choosing. Land will be added to create a deck. This deck will then be played in a game of Boldo’s choosing, using the official magic rules. Yes this includes ante. Players are advised to bring some things to bride Boldo and are encouraged to be as creative as possible. It will be the most fun you have playing magic this year or your entrance fee will be returned.
Ultra Difficult Magic: The Gathering Trivia
Sunday, 12 PM – 1 PM | Douglass 403
Finn Abbey
Exactly what it sounds like.
Draft F360
Sunday, 3 PM – 6 PM | Douglass 401
Finn Abbey
Draft F360, the greatest cube ever constructed!
Guilty Gear Strive Amateur Bracket
Friday, 8 PM – 10 PM | Douglass 407
Cole Kerner
Free to enter Guilty Gear Strive Tournament for Beginners.
Mario Kart Wii Tournament
Saturday, 4 PM – 7 PM | Douglass 401
Ryan Rosenblatt
Get ready to rev up your engines and put your racing skills to the test at our Mario Kart Wii tournament! This tournament is the ultimate challenge for fans of the beloved Nintendo game, where you’ll compete against other players in a thrilling and action-packed race to the finish line. Whether you’re a beginner or a pro, it’s all about having fun and showcasing your racing skills!
Retro Game Freeplay
Sunday, 11 AM – 1 PM | Douglass 401
Dane Frederickson
Come and play some of the hits from the 90s. You’ll be able to experience some of Nintendo’s extensive catalog on an N64 and Super Famicom. some available games include: Super Mario 64, The Legend of Zelda Ocarina of Time, Super Smash Bros, and more!